Interactive Technology

We have recently conducted a research and development session with the World Junior Wushu Champion, Samuel Mak. Testing new interactive technology with real time 3D rendering synergy. It has been exciting, with upcoming applications, to understand the technicality of the system in order to push it further in future productions.

Wearing captors placed near key articulations, performers will be able to influence and reshape their virtual surroundings as well as designed avatars. To challenge the technology we have applied different pace and speed, from explosive to fluid movements. So far we are impressed with how responsive and articulate the animation is. Watch the VIDEO test below:

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